StarCraft improved on its predecessor Warcraft II, which highlighted two really identical playable factions, by introducing asymmetry concerning the units and systems accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered from the lesser-known 1996 SSI release War Wind. The unit kinds https://waylonk0t26.blogs-service.com/60905997/starcraft-for-dummies